Source file: /examples/mesh/tube.js
import Stats from "stats.js"
import { GUI } from "dat.gui"
import {
BasicMaterial,
Camera,
CameraPlugin,
MeshMaterial3D,
MeshMaterialPlugin,
PerspectiveProjection,
OrbitCameraControls,
TextureLoader,
TubeMeshBuilder,
Vector3,
WireframeBuilder,
WebGLRenderDevice,
WebGLRenderer,
CanvasTarget
} from "chorama"
const canvas = document.createElement("canvas")
const renderTarget = new CanvasTarget(canvas)
const renderDevice = new WebGLRenderDevice(canvas, {
depth: true
})
const renderer = new WebGLRenderer({
plugins: [
new CameraPlugin(),
new MeshMaterialPlugin(),
]
})
const camera = new Camera(renderTarget)
const cameraControls = new OrbitCameraControls(camera, canvas)
const textureLoader = new TextureLoader()
const texture = textureLoader.load({
paths: ["/images/uv.jpg"],
flipY: true
})
const material = new BasicMaterial({
mainTexture: texture
})
const meshBuilder = new TubeMeshBuilder()
meshBuilder.points = [
new Vector3(0.0, -0.5, 0.0),
new Vector3(0.3, -0.2, 0.2),
new Vector3(0.5, 0.1, 0.55),
new Vector3(0.25, 0.35, 0.9),
new Vector3(-0.15, 0.0, 1.2),
new Vector3(0.12, -0.3, 1.45)
]
meshBuilder.radius = 0.07
meshBuilder.radialSegments = 12
const object = new MeshMaterial3D(meshBuilder.build(), material)
camera.transform.position.set(0, 0.35, 8)
if (camera.projection instanceof PerspectiveProjection) {
camera.projection.fov = Math.PI / 180 * 100
camera.projection.aspect = innerWidth / innerHeight
}
document.body.append(canvas)
addEventListener("resize", updateView)
updateView()
requestAnimationFrame(update)
const settings = {
closed: meshBuilder.closed,
wireframe: false
}
// demo-only GUI controls
const controls = new GUI()
const buildOptionsFolder = controls.addFolder("Settings")
buildOptionsFolder
.add(meshBuilder, "radius", 0.01, 0.5, 0.001)
.name("Radius")
.onFinishChange(buildMesh)
buildOptionsFolder
.add(meshBuilder, "radialSegments", 3, 32, 1)
.name("Radial Segments")
.onFinishChange(buildMesh)
buildOptionsFolder
.add(settings, "closed")
.name("Closed")
.onChange((value) => {
meshBuilder.closed = value
buildMesh()
})
buildOptionsFolder
.add(settings, "wireframe")
.name("Wireframe")
.onChange(buildMesh)
buildOptionsFolder.open()
function update() {
stats.begin()
cameraControls.update()
renderer.render([object, camera], renderDevice)
stats.end()
requestAnimationFrame(update)
}
function updateView() {
canvas.style.width = innerWidth + "px"
canvas.style.height = innerHeight + "px"
canvas.width = innerWidth * devicePixelRatio
canvas.height = innerHeight * devicePixelRatio
if (camera.projection instanceof PerspectiveProjection) {
camera.projection.aspect = innerWidth / innerHeight
}
}
function buildMesh() {
const mesh = meshBuilder.build()
if (settings.wireframe) {
object.mesh = new WireframeBuilder(mesh).build()
} else {
object.mesh = mesh
}
}
// demo-only performance monitor
const stats = new Stats()
stats.showPanel(1)
document.body.append(stats.dom)
stats.dom.removeAttribute("style")
stats.dom.classList.add("performance-monitor")